Posted September 3, 2017 by Xhin
This plugin makes combat damage more random.
You'll find it in the Sparring section of the Add/Remove plugins area.
The panel will appear next to the other sparring panels.
Activate it and then:
You can adjust the Damage like normal.
Damage Variance -- this number is subtracted from the damage to get a minimum damage and added to the damage to get a maximum damage. The damage is then randomly in between the two.
Damage: 15
Damage Variance: 5
Damage Range: 10-20
Damage: 7
Damage Variance: 2
Damage Range: 5-9
Critical Chance -- (0-100)% chance of the weapon landing a critical hit.
Critical Multiplier -- A percentage of the damage which becomes the new damage once the critical hits. 150 = 150% of the damage, or 1.5x. 200 = 250% of the damage, or 2x.
Damage: 10
Critical Multiplier: 150
CRITICAL HIT: 15 damage
Critical hits can also do less damage:
Damage: 100
Critical multiplier: 25
CRITICAL HIT: 25 damage
I will be using this plugin in Superpowers and all future combat-oriented games.