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Deprecated

Diggy Biggy

Posted April 13, 2023 by Xhin



There are 2 Replies


Basic Stuff

  • Very large procgen Dwarven caverns

  • Text-based multiplayer sandbox -- no real goal, but you can mine materials from anywhere, make changes to the layout and create various things with the materials you mine for other players to find.

  • As mentioned, the space is quite large. I want to capture the feel of the mines of moria, which supposedly took 4 days to traverse. This will work via recursive procgenning and help inform fleet/eldritch library as well as Wanderer more broadly.

  • All walls are minable -- it is a sandbox after all. And all passageways can have objects placed in them for similar reasons. These various changes are saved to the server and loaded into the JS (which actually renders everything) sanely somehow.

  • Materials pull from the master list of crystals, minerals and gems. Things are scattered around areas in different procgen layered ways, and there's some sane way of scanning it. Materials aren't consumed in any way -- they either are miracle, exist in a player inventory or are part of an object.

  • Ideally all room descriptions are generated by Llama, but that isn't a priority, though this project isn't either soooo.

  • April 13, 2023
    Xhin
    Sky's the limit

    Layout

  • The antechamber -- a huge room with eight passageways (marked as "degrees" in 45-degree segments) that go around in a circle. Each one has a kind of element attached to it, that helps inform the generation: Fire, Water, Ice, Wood, Void, Metal, Crystal, Rock. All players begin in the antechamber

  • Each passageway splits off a few more times, with various hard-coded objects at the entryways in some capacity. This and the above will definitely be hard-coded.

  • From this point you get various things which are connected to each other in various ways and possibly also connect to other sections or even other biomes. The whole thing should be a giant confusing maze.

  • At the lowest level you have "mines" which are grids that have passageways running through them in a branch-mining sort of way but incomplete. These can have multiple floors, connected with Ropes or ladders.

  • April 13, 2023
    Xhin
    Sky's the limit

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