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GTX0 Rebrand Infrastructure

Posted February 26, 2023 by Xhin

  • All games need to be on the logins system, which can just be a clone of the old GTX0 one.

  • All games need to allow you to save via Ajax.

  • All games need a Journaling system -- this widget allows you to take wiki-like notes and make tables of stuff. Your journal is saved along with your save file and linked to your username in the database.

  • All games should have social hooks and the ability to privately share or publicly post journal data. A universal chat window per seed makes the most sense, or it could aggregate data from all seeds and/or gtx0 as a whole. Some kind of forum or other social structure would also make sense.

  • Could theoretically come up with toolkits that allow other people to make games with the various engines -- these would have saving/journaling/social hooks, which broadens the community. NIFE is an *excellent* target for this. Could also reach out to existing web game developers and give them the widget and get them in network, which seems like an *excellent* way to gain new players and maintain old ones, and is way better than reviving gtx0.

  • gtx0.com is an access point to this, along with the developer blog. Probably the blog mostly for crawling purposes with the other links always accessible.

    When I get more stuff done I want to get a patron set up -- this should allow stuff like saving multiple savefiles and such.

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