Going to playtest some more with the newer sets of systems now that I've rerouted the game progression. Any bugs/UX stuff not covered by the existing list will go here.
Early-game weapons recipes are way way too hard with the terco system. Probably something that'll be addressed in the combat update.
Same deal with the fishing rod recipe.
Reseed button makes it impossible to access the base tab (or whatever's in that slot).
People that know where caves ruins / shrines / etc are should be able to transport you there as well.
Can no longer refuel torches with gashrooms
Quantum storms from caves level 10 aren't dissipating if you exit the caves layer.
Animals can move on caves ruin rocks which makes their corpses impossible to retrieve
The quantum storms one and the animals not despawning when you're in a town are both highly annoying and gamebreaking - I do have a savefile though if I want to go further later on.