Xhin

Cave Materials

Resources

Fire rock

Water rock

Ice rock

Earth rock

Wind rock

Wood rock

Home dimension has one of each, which are color-coded. Alt dimensions have different distributions.

Always configured

Standard -- any kind of terrain around it.

Isolated 1 -- All adjacents are floors

Mountainous 1 -- All adjacents are solid

Submerged 1 -- All adjacents are water

Burning 1 -- All adjacents are lava.

Symbiotic Crystal -- There's a crystal on screen.

Singled Variations

X-/Y means X,X,X,X,X+1,X+1,X+1,X+2,X+2,Y. Pyramid probability scaling.

(Pick 2-/4 from this category)

Clustered 1

Clustered 2

Mountainous 2

Mountainous 3

Submerged 2

Submerged 3

Burning 2

Burning 3

(1/2 chance of doing this at all, after that 1/3 chance of going strict)

Cliff -- bordered by water and solid and nothing else

Cliff strict -- half water, half solid

(1/2 chance of doing this at all, after that 1/3 chance of going strict)

Shore -- bordered by water and floor and nothing else

Shore strict -- half water, half floor

(1/2 chance of doing this at all, after that 1/3 chance of going strict)

Mountainside -- bordered by floor and solid and nothing else

Mountainside strict -- half floor, half solid

(1/2 chance of doing this at all, after that 1/3 chance of going strict)

Pumice -- bordered by lava and solid and nothing else

Pumice strict -- half lava, half solid

(1/2 chance of doing this at all, after that 1/3 chance of going strict)

Volcano -- bordered by lava and floor and nothing else

Volcano strict -- half lava, half floor

(1/2 chance of doing this at all, after that 1/3 chance of going strict)

Obsidian -- bordered by water and lava and nothing else

Obsidian strict -- half water, half lava

Piecemeal Conditions

Create 3-5 piecemeal with 2 conditions, 1-2 with 3 conditions. Make sure these are unique.

(Pick one)

Wet

(Pick one)

Burning

(Pick one)

Rockhome -- Exactly 1 solid tile adjacent

Between -- 2 solid tiles on opposite sides (including diagonally)

(Pick one)

Void Sea on screen

(Pick one. These get turned off if symbiotic/wet/burning are chosen and they aren't possible on that cave level).

Level 1-3

Level 4-7

Level 8-10

(Pick one)

Symbiotic Gashroom

Symbiotic Hole

Symbiotic Altar (see below)

Symbiotic Aether Lens (not necessarily possible depending on the level)