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NIFE Roadmap

some random notes

Posted April 7, 2018 by Xhin

Targeting system stuff

  • Tech -- currently working on this. With the two new machines updates, this makes the Sorcery plugin obsolete.

  • Shop Services -- also obsolete but some redundancy here is good

  • Custom Actions

    A couple new system complexes

  • Information -- this ties into Consoles, should greatly extend the scope of Trackers and allow for Scanners as well.

  • Filter -- similar to Conditions but applies to groups of entities. Should allow for better Tech handling, improve Custom Actions, and tie into Information as well. Would like to eventually tie this into event targets for larger event settings.

  • Fixture index -- will definitely take some work but will allow me to take various fixture settings and make them apply to all fixture types.

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