Clients bring their Starhship in for repairs or upgrades and you have a limited amount of time to give a price quote, then the client can accept or refuse, if they accept you can then make repairs and get the quote money.
You get to move around the Starship and examine units in extreme detail, though you do usually also have to take them apart.
The game is basically a tech demo of the fractal technology idea I had for Automaton, but leverages some existing text-tech to make it more of a complete game. It should be reasonably simple and maybe not *particularly* fun -- that's reserved for larger games. It's me though, so who the fuck knows.