Engines Aether NIFE Roadmap Shatterloop
Game Projects Deprecated Starwright Saepes Mundi
Other Projects Blog    

Engines

Skein

Posted March 1, 2023 by Xhin



Skeinbits

  • Natural -- runs 0 to infinity.

  • Linear -- runs negative infinity to 0 to infiniy.

  • Natural Boolean -- Like natural, but each node is selectively on or off.

  • Linear Boolean -- Like linear, but each node is selectively on or off.

  • Grid -- A 2D Grid, or a 2-dimensional linear space.

  • Hex Grid -- A latticed grid space. Basically equivalent to grid, except it has the isometric geometry.

  • Stars -- Each skeinbit has node-connections to other skeinbits on some specified node position.

  • Chiral Linear -- Like linear, but one-way connections.

  • Chiral Grid -- Like grid, but one-way connections.

  • Chiral Natural -- Like natural, but one-way connections.

  • Charm -- Pairing.

  • Scaled Charm -- Pairing on various scales

  • There are 4 Replies




  • A nonlinear layout mapper for giant procedural datasets.

  • The actual configuration is known as a "Skein", whereas each piece of it is a "Skeinbit". Skeinbits can have explicit variety in the form of variable variables.

    I'd like to map out Eldritch Library, Fleet and Courier's map spaces before beginning this project, as they're all three a bit different. Fleet uses an early prototype of this engine and will help inform it a lot.

  • March 1, 2023
    Xhin
    Sky's the limit

    Eldritch Library

    Skeins are composed of a main hierarchial navigational space known as a "Skein Tree" and a secondary set of navigational spaces known as "Skein Knots". Trees form the basis of primary relationships, while knots provide secondary connections among trees and/or other knots.

    Skein Tree

    ID Type Bounded Extension Game equivalent
    T1 Grid Wrapped N/A Buildings
    T2 Natural Yes N/A Floors
    T3 Stars Yes Fractal Corridors
    T4 Linear Boolean Yes N/A Room Entrances/Sections
    T5 Grid Wrapped N/A Rooms


    Skein Knots

    ID Tree ID Type Bounded Game Equivalent
    K1 T1 Chiral Linear No Z-Spiral
    K2 T1 Chiral Linear No Basement Spirals
    K3 T2 Linear Yes Elevators
    K4 T2 Natural Boolean Yes Staircases
    K5 T3&T4 Chiral Linear No Building Spirals
    K6 T4 Charm N/A Basic Mouths
    K7 T4 Scaled Charm N/A Scaled Mouths
    K8 T4 Chiral Grid No Ventilation Shafts
    K9 K5 Chiral Linear No Master Stair
    K10 T5 Chiral Natural No Warehouses


    March 1, 2023
    Xhin
    Sky's the limit

    Shatterloop

    Skein Tree

    ID Type Bounded Extension Game equivalent
    T1 Hex Grid Wrapped Fractal Chimera
    T2 Natural=11 Yes N/A Planes
    T2.1 Grid Wrapped N/A Overworld
    T2.2 - T2.7 Grid No N/A Melange Planes
    T2.8 Grid No N/A Entropic Plane
    T2.9 Grid No N/A Quantum Plane
    T2.10 ?? ?? ?? Caves
    T2.11 Grid Wrapped N/A Singularity


    TODO: Branch nonads from overworld, have tetrads for quantum/overworld (one of which is boundless), caves are their own separate issue, can also do nonad links with the knots

    March 1, 2023
    Xhin
    Sky's the limit

    Phonemaze

    Skein Tree

    ID Type Bounded Extension Game Equivalent
    T1 Grid Yes N/A Map
    T2 Grid Yes N/A Tile


    Skein Knots

    ID Tree ID Type Bounded Game Equivalent
    K1 T1 Charm N/A Passageways


    March 1, 2023
    Xhin
    Sky's the limit

    Reply to: Skein

    Username
    Password